If you're familiar with Deep Rock Galactic, you know how exciting it is to be a mining dwarf who must survive in a cave full of aliens while shouting "Rock and Stone!" Well, with Deep Rock Galactic: Survivor, that experience is brought to a different genre: a roguelike survival game a la Vampire Survivors, but with a distinctive Deep Rock Galactic twist that gives the game its own identity.
Is the result satisfying? The answer is: it's quite addictive and addictive, although not without its flaws.
Gameplay: Survivor-like with a Mining Touch
Gameplay-wise, Deep Rock Galactic: Survivor is an auto-shooter where the character shoots automatically. Your task isn't to aim, but to move intelligently, read the situation, and determine which direction to escape or attack. Enemies come from all directions, the screen becomes increasingly crowded, and one small mistake can result in death.
What sets this game apart from other survivor-like games is the mining mechanic. We can dig into cave walls to open new paths, find safe rooms, or simply escape enemy encirclement. This simple feature turns out to have a huge impact on strategy. Sometimes, digging a single tunnel can save an entire run.
Each game begins with choosing a class and weapon, then slowly building your strength through upgrades, additional weapons, and overclocks that change how weapons work. As a result, each run feels unique even though the core gameplay remains the same. Interestingly, the game also provides mission objectives to complete before escaping in a drop pod, so we're not just trying to survive as long as possible without a clear goal.
Screenshot
Video Gameplay
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