HAAK is a Metroidvania game developed by Blingame, which presents a platformer exploration with action and puzzle elements in a post-apocalyptic world full of mystery. With a dark atmosphere and cyberpunk aesthetic, the game offers platforming challenges, exciting battles, and environmental puzzles that are engaging.
**Gameplay Aspect**
HAAK combines platforming, action, and exploration elements in a semi-open map typical of Metroidvania games. We play as Haak, an adventurer who explores a ruined world filled with enemies, traps, and hidden secrets. Haak has agile movements with dash, double jump, and grappling hook abilities that become key elements in exploration and combat. The controls are responsive, allowing us to perform precise jumps and fast-paced actions.
Haak also uses an energy hook that can be used for combat, swinging, and solving puzzles. Additionally, we can acquire various additional skills that expand the fighting style and open access to new areas. The combat system is quite dynamic with a combination of close-range and special attacks. As a Metroidvania game, HAAK requires us to explore the map, open shortcuts, and collect upgrades to access areas that were previously inaccessible.
The game has many secrets and hidden items that provide high replayability. In addition to combat, there are many platforming challenges that rely on reflex speed and timing. Some areas have puzzles based on electrical mechanics, moving platforms, and gravity systems that are challenging but still fair.
**Story and Atmosphere**
HAAK takes place in a world that has been destroyed by a major disaster, with ruined cities and inhabitants struggling to survive. We will meet various NPCs with interesting stories, as well as factions with different interests. The game does not feature long dialogues, but enough to build a dark and mysterious world lore. We will uncover conspiracies, hidden technologies, and secrets from ancient civilizations. HAAK also offers some choices in interacting with NPCs, which can affect the story and ending we receive.
**Graphics and World Design**
HAAK uses pixel-art graphics with a dark color palette that gives a sense of a gloomy and mysterious world. Character animations are very smooth, especially in movement and combat effects. Each area has a unique theme with many hidden paths, environmental obstacles, and challenging traps. There is a lively atmosphere, such as a city filled with ruins, underground laboratories, and advanced technology facilities.
Screenshot
Video Gameplay
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