Lost in Fantaland New Reviews Mobile Android Roguelike Strategy Card Turnbased in 2025 APK + Pixel Art's

 





*** is a roguelike deckbuilding game that combines grid-based strategy elements ๐ŸŽฎ. This concept provides a unique gameplay experience, where we need to assemble cards ๐Ÿ“œ while also considering positioning on the battlefield ⚔️. The gameplay feels reminiscent of a mix between **Slay the Spire** and **Into the Breach**, two well-regarded titles in their respective genres.

**Gameplay**

The gameplay in **Lost in Fantaland** is divided into two main integrated systems. The first is the deckbuilding system, where we build a card deck consisting of various types, such as attack, defense, special ability cards, and cards with unique effects ๐Ÿ’ฅ. These cards are used to defeat enemies in a turn-based battle system on a grid board ๐Ÿ—บ️. Each character in the game has different types of cards and synergies, so the strategies used vary depending on character choice.

Secondly, the tactical aspect is strongly felt through the 5x5 grid-based combat. Our positioning and that of our enemies on this grid is crucial ๐ŸŒ, as many attacks have area effects that need to be calculated carefully. Additionally, enemy attack patterns can be predicted, allowing us to strategize in advance to minimize damage and maximize the effectiveness of our attacks ๐Ÿ›ก️.

**Story**

From the story perspective, **Lost in Fantaland** does not provide a deep narrative ๐Ÿ“–. The story serves as a backdrop that explains we are trapped in a mysterious fantasy world ๐ŸŒŒ and must fight to escape. While there are some narrative texts and random events throughout the journey, the story elements are minimal and not the main focus of the game. For players seeking a deep story, this may feel somewhat unsatisfying ๐Ÿ˜•.

**Level Design & Progression**

The level design in this game follows the classic roguelike structure ๐Ÿž️, where we choose paths through a branching map similar to **Slay the Spire**. Each path features various possible encounters, ranging from regular battles ⚔️, random events ๐ŸŒŸ, shops ๐Ÿ›’, elite fights ๐Ÿฅ‡, to boss fights at the end of areas ⚔️๐Ÿ‘‘. Levels are designed with a procedural generation system, ensuring that each run feels fresh and different, providing a high replayability value ๐Ÿ”„. Additionally, there are permanent progression elements, such as unlocking new cards ๐ŸŽด and character upgrades, so we continue to feel a sense of growth even when we have to start over after losing ๐Ÿ’ช.



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Video Gameplay






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